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	<title>Comments on: Game Rules of King of Two Wheels</title>
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	<description>Thesis talk on urban biking by interaction designers Kristin Breivik and Carrie Stiens</description>
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		<title>By: King of Two Wheels &#124; Leather Ducking</title>
		<link>http://leatherducking.com/game-rules-of-king-of-two-wheels/#comment-32</link>
		<dc:creator>King of Two Wheels &#124; Leather Ducking</dc:creator>
		<pubDate>Mon, 31 Oct 2011 19:02:32 +0000</pubDate>
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		<description>[...] October 15th we launched a one week bike challenge in our studio. We explained the game rules to our four eager studio mates, toasted in some bubbly, and then released them to the chaotic [...]</description>
		<content:encoded><![CDATA[<p>[...] October 15th we launched a one week bike challenge in our studio. We explained the game rules to our four eager studio mates, toasted in some bubbly, and then released them to the chaotic [...]</p>
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		<title>By: The Status of Our Thesis &#124; Leather Ducking</title>
		<link>http://leatherducking.com/game-rules-of-king-of-two-wheels/#comment-28</link>
		<dc:creator>The Status of Our Thesis &#124; Leather Ducking</dc:creator>
		<pubDate>Mon, 31 Oct 2011 07:57:35 +0000</pubDate>
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		<description>[...] We decided to launch a bike challenge, King of Two Wheels, for our fellow studio mates (see Game Rules here). We made sure this challenge also would give us a lot of interesting interview material through [...]</description>
		<content:encoded><![CDATA[<p>[...] We decided to launch a bike challenge, King of Two Wheels, for our fellow studio mates (see Game Rules here). We made sure this challenge also would give us a lot of interesting interview material through [...]</p>
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